The good news is it works! It helps me be more creative, helps me try new stuff. So for my own sanity, I'm a bit more reserved. But as the community grew, It became increasingly difficult to explain why stuff sometimes doesn't work the way you intended. I used to be able to share this process when the crowd was smaller, more intimate. Making games is chaotic, it involves trashing 90% of your ideas, sometimes even cool looking one. I know I'm a lot less online that I used to be, partly because my computer (and my brain!) is filled with JS&B top secret stuff and half baked ideas. But it takes time to create something I'm proud of, and I appreciate your patience. I'm not done with JS&B, I still have stories to tell. Michael van Gerwen beats Luke Littler 8-6 to win Dutch Masters on home soil Van Gerwen avenges defeat to 17-year-old at last weeks Bahrain Masters. Adding new content, working on new stuff. It gives me fuel to keep working on the franchise. It's overwhelming, heartwarming, motivating. Countless of content that contribute to the JS&B universe. Sharing fan arts, birthday cake, cosplay, levels, stories. It's a lot to deal with for a simple dude and his team making games. "What if they don't like this new update!?!". The spotlight came with its load of excitement, pride and gratitude but also stress, fear and anxiety. I didn't expect this little shape story I had in my head would resonate with so many people, for so many years. Beats Solo 3 Wireless on-ear headphones immerse you in rich, award-winning sound, everywhere you want to go. Let me copy/paste the answer I gave :Īs for future update, the only thing we can say for now is what Lachhh wrote on Twitter a year ago ( sorry, I know, it was posted a year ago, it's long, but it's still accurate :D ) :Īnd is turning 4 today! Four years and you guys are still there. I've answered that question not a long ago.
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